I like making things, and occasionally I'll document what I've learned in the process here.

A wallet multitool designed to hold adapters, USBs, and SD cards

A violin Solidworks assembly made of 7 distinct parts

Frog character modelling, rigging, and animations in Blender. Character controller with charged jump implemented in Godot

Tuna character modelling, rigging, and animations in Blender. Character controls with procedural animation based on velocity and rotation