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Hellbound

Last updated: 6/14/2026

Hellbound

About a game I developed back in 2015, when I was first learning how to code.

Game Development

Hellbound was a Super Smash Bros. clone game I wrote in grade 11 as a final project for my computer science class. It was written in Python using the Pygame library, and featured local multiplayer 1v1 action. Here's the description I wrote of the game way back then:

""" Author: Anson Tran

    Date:
    
    Description: This game is a 1v1 duel arena, for 2 players. Players will use 
                 two different keyboard layouts on the keyboard. Player 1 will
                 use WASD keys for movement, and letters G,H,J for commands. 
                 Player 2 will use the arrow keys for movement and comma,period,
                 slash for commands. The winner will be the player who kills 
                 their opponent first. Players can attack, block, and jump 
                 around on platforms.
"""

The code was stored on a USB drive with no backup and sadly, that USB drive was lost for many years... Until recently, while my brother and I were moving the piano, we found the USB drive wedged against the wall.

The game isn't spectacular in anyway, but if you're interested in playing it, I've made it playable here! Some sound effects and music were changed up due to copyright concerns.